Lightning only hits each monster one in a million attacks. For recipes that require any kind of vegetable + an extra static component that is not edible (i.e., Rock Salt), it is possible to get zero heart-value recipes if herbs that are inedible are used.Cold causes significant shrinkage to enemy size and a chance for them to scream “I WAS IN THE POOL”Įnemies on fire should run around flailing like every Hollywood stuntman. Recipes that require two different components (such as Steamed Mushrooms) will have effects override recipe properties if both required items are the same effect, such as Hasty. ![]() Max selling price is assumed from using most profitable possible ingredients as long as they do not effect recipe outcome priority. A recipe that includes monster extract will never get the possible random chance for a bonus, even if star fragments or dragon parts are included.Ĭooking proteins over an open flame or freezing them will also increase the number of hearts restored. This means that a meal using monster extract may see no effect or only duration boosted but may also have all three boost-types applied. Monster Extract may slightly or drastically improve hearts, effect-tier and/or duration properties of recipes but may also incur no changes or make them worse. This increases to a 100% chance during a blood moon rising, however before the cutscene so the time window is small with the exact time being 11:35pm-11:55pm. ![]() ![]() As example, Chillshrooms or Staminoka Bass add more points than others, due to being stronger effect modifiers.Ĭooking valid recipes has a chance for random bonuses (such as increased hearts or duration boosts), which is approximately a 1:10 chance or 10% chance per cooked recipe. Tier-3 is the max if the value is more than the first 'threshold' for most effects. Each effect-imparting item adds to a total, and if the total reaches a certain value, the effect-tier is increased. (ingredient1.HP + ingredient2.HP + ingredient3.HP & etc) × 2 = sumĮffect strength is based on a point system. The formula for calculating a meal's total heart-value is: Two different effects cannot be active at once, however, meaning only one effect may be active at a time, with the exception of Hearty and other effects.Įffects Calculation Main article: Cooking in Breath of the Wild#Effect Points Recipe books and posters are in various locations around Hyrule, most commonly Stables or shops and occasionally in villagers' homes.Ĭooking meals or elixirs from certain ingredients will also activate effect-imparting items, and effect-imparting ingredients can stack with the same kind for greater effect. Different individuals will share recipes they know of or request meals be cooked as part of a shrine or side quest. In addition to experimenting with cooking, recipes can be found through a variety of methods. ![]() Dubious food and rock-hard food can be eaten but it restores a minimal amount of hearts and does not have any additional properties. With most recipes, ingredients have their heart-values doubled when included as part of a recipe, though items that heal a half-heart/quarter-heart are always rounded up to one heart. While some raw ingredients will restore a portion of a heart or a small number of hearts, cooking meals from those ingredients greatly increases the number of hearts restored. Cooking meal ingredients with critters, monster parts, ancient parts, or ore results in dubious food or rock-hard food. Meals are made from proteins, mushrooms, fruits, and vegetables, and elixirs are made by cooking critters with monster parts. Cooking is done by holding a selection of up to five ingredients and dropping them into a lit Cooking Pot. Recipes in Breath of the Wild are the result of Link cooking ingredients together to create a meal or an elixir. This will be a work of progress, where contributions from the public will be highly appreciated, but this is going to be an attempt to catalog all the food recipes and elixir recipes in one place, with their ingredients and effects.
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